XNA – episode
Hi,
Competition begins on Monday so I want to learn XNA before that. I’m developing simple shooting game for exercise. Today I created player spaceship, rocket (without textures), and simply player movement. It takes me … 8 hours and 40 minutes. Why so long? Most time I spend to modeling ship and trying save it in format what can be readed by XNA. By the way I had to remind operating Blender. I must make enemies’ ships and find some cool background tommorow. After that I could coding. I can’t wait
Here is screen of my game (Rocketcheaser II)
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